Rules and Regulations


The rules at Seal team 6 Paintball will be modified NPPL rules:

1) Listen to referees at all times, they are there for your safety.

2) Guns must be cronoed at below 300 fps on the wooded field and 280 fps on the speedball field.

3) For a shot to count it must break on the player, gun, hopper, or pack. Dead guppy shots(splats on loose carrying tubes) DO NOT count.

4) No Wiping! If you are caught wiping you and your nearest teammate will be eliminated from the game. Just play fair, it's not worth losing two players.

5) No "Dead Man Walking". That is, you can't get up and start walking off the field pretending to be "dead" and then shoot an unexpecting opponent.

6) Once you are hit, you are dead. Yell aloud that you are hit, raise your gun above your head(safety on / barrel plug in), and walk off the field. You CANNOT talk once you yell "hit!". Once you call yourself out you are dead. If you later realize that none of the paintballs broke, you are still eliminated.

7) If you play with an obvious hit, that is one that breaks in a well visible spot such as goggle, chest, thigh, arm,etc. you will be warned once. After that you will sit out the next game.

8)   Absolutely DO NOT remove your mask while on the playing field!!! If you do so, you could be asked to leave. Only remove your mask when told it is okay by a ref. That will be when the game is over, safeties are on, and barrel plugs in, no other time!

9) The "3-splat Rule" - if you break more than three balls on a player when it is obvious that one or two was enough, you may be eliminated for that game too. It will be the ref's call whether you were using reasonable trigger control or just meliciously unloading on someone.

10) Have fun and be safe!