|
|
||
| Homeland: Japan
Style: Bushin Ninjitsu |
Concept: Ninja Superhero
Signature: Two fingers held up |
Job: -
Cast: Street Fighter Alpha 3 |
| Str: 5
Dex: 5 Sta: 5 |
Cha: 4
Man: 4 App: 4 |
Per: 5
Int: 4 Wit: 5 |
| Techniques
Punch: 4 Kick: 5 Block: 5 Grab: 4 Athletics: 6 Focus: 4 |
Glory 1
Honor 10 Rank 8 Chi 6 Willpower 9 Health 20 Experience NA |
Backing 3 (Bushin Clan)
Resources 3 Sensei 5 Flaws: - Merits: - |
| Talents
Alertness: 4 Interrogate: 2 Indimidate: 3 Insight: 3 Streetwise: 5 Subterfuge: 3 |
Skills
Blindfight: 4 Drive: 2 Leadership: 2 Meditation: 3 Stealth: 4 Survival: 2 |
Knowledge
Arena: 3 Investigate: 1 Medicine: 4 Mysteries: 3 Style Lore: 4 |
| Maneuvers (Speed, Damage, Move) | ||
| Jump (8, -, 7)
Kipup, Sakki (), Shrouded Moon (1 Chi, 5, -, 6) Lightfeet (+1/+3, +1 already figured) Wallspring (7, -, 7/9) Balance (+1 all Aerial -figured) Double-Hit Kick (3, 11x2, 6) Backflip Kick (5, 12, 2 back) Elbow Smash (7, 11, 1) Flying Elbow (7, 11, 7) KD Aerial, Aerial, Only vs Aerial Flying Elbow Drop (4, 14, 7) Aerial, Must land in target's hex Passing Strike (1 W, 5, 13, 9) Must be within 6 Hexes Samurai Pass (1 W, 4, 12, 9) Dashing Kick (1 W, 4, 15, 9) Hurricane Kick (1 W, 1 Chi, 5, 9, 6) Slide Kick (4, 13, 8) KD Stomping Back Flip (5, 11x2, 1F1B or 2B) Aerial Throw (3, 11, 1), Air Throw (1 W, 7, 14, 7) KD Choke Throw (4, 11, 7) Swing DDT (2 Will, 5, 14, 2) KD, land in rear arc of opponent, throw opp into any adj hex |
||
| Combos
Jumping Short (6) Hurricane Kick (7) Hurricane Kick (9) Dashing Kick (4) Hurricane Kick (7) Flying Elbow Drop (8) Slide Kick (4) Hurricane Kick (7) Forward Kick (9) Jumping Short (6) Stomping Backflip (7) Slide Kick (8) Block (9) Choke Throw (6) Stomping Backflip (9) Block (9) Slide Kick (8) Hurricane Kick (9) |
||
|
|
||
| Homeland: Japan
Style: Mugen Tenshin |
Concept:
Signature: ? |
Cast: DOA |
| Str: 4
Dex: 6 Sta: 4 |
Cha: 4
Man: 2 App: 5 |
Per: 4
Int: 2 Wit: 3 |
| Techniques
Punch: 4 Kick: 5 Block: 4 Grab: 3 Athletics: 5 Focus: 2 |
Glory 0
Honor 6 Rank - Chi 5 Willpower 8 Health 18 Experience NA |
Backing 2 (Ninja)
Resources 3 Sensei 5 Flaws: - Merits: - |
| Talents
Alertness: 4 Interrogate: - Indimidate: - Insight: 4 Streetwise: 1 Subterfuge: 1 |
Skills
Blindfight: 4 Drive: - Leadership: 1 Stealth: 4 Survival: 4 |
Knowledge
Arena: 2 Investigate: 1 Medicine: 3 Mysteries: 2 Style Lore: 2 |
| Maneuvers (Speed, Damage, Move) | ||
| Jump
Kipup, Shrouded Moon (1 Chi, 3, -, 4) Chop (7, 9, 4) Passing Strike (1 W, 6, 12, 7) Must be within 5 Hexes Double-Hit Kick (4, 10x2, 4) Stepping Front Kick (1 W, 6, 10x2, 6) Front Snap Kick (8, 10, 1) Hop Kick "Tensyu-Kyaku" (6, 12, 1) KD Jumping Okizeme (1 W, 8, 11, 5) Move 2 after strike Power Roundhouse Sidekick Smash (6, 13, 1) KB 1 Handstand Kick (5, 13, 3) KD Air Launcher Kick (5, 13, 3) Juggle vs Ground Back Spin Sweep (6, 8, 2) KD, Crouching Hair Throw (4, 12, 2) Throw, must grab with 1st hex Flying Axle Toss (1 W, 6, 13, 1) Throw Athletics Thigh Press (5, 11, 1) KD Hooligan Roll (5, 11, 2) KD Backroll Throw (handstand) (5, 11, 1) Throw 9 Hexes Leg Lift Toss (5, 13, 1) KD, place adjacent High/Low Reversal (8, 7, -) |
||
| Combos
Passing Strike to Hayabusa Passing Strike (dizzy) Back Spin Sweep (6) to Stepping Front Kick (8) dizzy Front Snap Kick (8) to Step FK (8) dizzy Forward (6) Hop Kick (8) to Jump Okizeme (12) Chop (7) Step FK (8) Sidekick Smash (10) dizzy Short (6) Launcher Kick (7) Hop Kick (10) Step FK (6) Back Spin Sweep (8) Hop Kick (10) Chop (7) Forward (8) Flying Axle Toss (10) Block (10) Passing Strike (10) Block (10) Backroll Throw (9) Jump (9) Hooligan Roll (7) Kipup to Handstand Kick (6) High Reversal (8) to Hair Throw (8) Jumping Okizeme (12) Low Reversal (8) to Leg Lift Toss (9) |
||
|
|
||
| Homeland: Japan
Style: Bushin Ninjitsu |
Concept:
Signature: |
Cast: DOA |
| Str: 5
Dex: 5 Sta: 5 |
Cha: 3
Man: 3 App: 4 |
Per: 4
Int: 3 Wit: 3 |
| Techniques
Punch: 4 Kick: 5 Block: 4 Grab: 4 Athletics: 5 Focus: 2 |
Glory -
Honor 5 Rank - Chi 5 Willpower 8 Health 18 Experience NA |
Backing 3
Resources 4 Sensei 4 Flaws: - Merits: - |
| Talents
Alertness: 4 Interrogate: 3 Indimidate: 3 Insight: 3 Streetwise: 3 Subterfuge: 4 |
Skills
Blindfight: 4 Drive: 2 Leadership: 3 Stealth: 5 Survival: 3 |
Knowledge
Arena: Investigate: 1 Medicine: 3 Mysteries: 3 Style Lore: 2 |
| Maneuvers (Speed, Damage, Move) | ||
| Jump
Kipup, Shrouded Moon (1 Chi, 3, -, 4) Handstand Kick (4, 14, 3) KD Air DH Knee (5, 10x2, 3) DH Kick (3, 11x2, 3) Launcher Kick (4, 14, 3) Juggle Grd OH Smash Kick (5, 13, 1) OH, KD Power Roundhouse (3, 15, 3) Sidekick Smash (5, 14, 1) KB 1 Passing Strike (1 W, 5, 13, 7) Must be within 5 Swing DDT (2 W, 5, 14, 2) KD, land in rear arc of opponent, throw opp into any adj hex Air Throw (1 W, 7, 14, 14, 5) KD |
||
| Combos
Passing Strike to Kasumi's Passing Strike (dizzy) Handstand Kick (4) DH Knee (7) Launcher Kick (8) Short (6) OH Smash Kick (7) Power Roundhouse (7) DH Knee (5) Foot Sweep (5) Passing Strike (9) DH Kick (3) Forward (7) Swing DDT (9) Short (6) SK Smash (7) Swing DDT (9) |
||