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| Homeland: Japan
Style: Kagura Style Ancient Martial Arts |
Concept: Shih
(Demon Hunter X) Signature: Pose with hand held forward |
Quotes:
"You can't beat me until you know what true power is!" "Trying with all your might is the true path to victory!" "Those with reasons to live have the true power to win!" |
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| Str: 4
Dex: 5 Sta: 4 |
Cha: 4
Man: 4 App: 4 |
Per: 4
Int: 5 Wit: 5 |
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| Techniques
(derived) Punch: 5 Kick: 5 Block: 4 Grab: 4 Athletics: 5 Focus: 6 |
Glory 3
Honor 8 Rank 0 Chi 5 Yin, 5 Yang Willpower 9 Health 20 Humanity 6 Experience about 615 |
Allies 2
Contacts 3 Fame 2 Favors 3 Mentor 3 Resources 3 (5) Flaws: - Merits: - |
Shih Powers (Qiao)
Ishen 3 MoKung 3 (Attr+Meditate, dif 8, success = + to attr, max 8) Yu An 3 Feng 2 (1Yin, scene, roll Will vs dam to ignore dizzy) Shi 3 Chien 2 Meng 2 |
| Talents
Alertness: 4 Athletics: 5 Dodge: 4 Empathy: 3 Indimidate: 3 Leadership: 3 Streetwise: 3 Subterfuge: 3 |
Skills
Drive: 2 Firearms: 2 Martial Arts: 7 Meditate: 4 Melee: 4 Survival: 2 |
Knowledge
Arena: 2 Investigate: 2 Occult: 8 Style Lore: 2 |
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| Maneuvers (Speed, Damage, Move) | |||
| Chi Breaker Punch "Foundation of the Zero Technique"
(1 Chi, 1 Will, 5, 10, 5) Every success means for one round victim cannot use any Chi Zero Technique (5) (above, except cannot use any maneuver except the Basic nine, diff 7) Dashing Punch "Shinto Ritual Prayer" (1W, 5, 13, 7) Mirage Dashing Punch (+1 Chi) Fist Sweep (4, 12, 3) KD Rising Uppercut "Reasoning of the Heavenly Gods" (5, 13, 1) KD Air, or KB 1 Mirage Rising Uppercut (1 W, 1 C, 4, 13x2 (adj or air), 2) KD Air, KB 1 Twirling Attack "Battle Array of the Three Rattling Winds" (1W, 5, 9, 5) move/attack, each hit KB 1 Mirage Twirling Attack (+1 Chi) Kick Dancing Crane Kick (1 Chi, 4, 12, none) KB = damage Slide Kick (4, 12, 6) KD, Slip Kick (4, 11, 6) KD, dodge, crouch Block Missile Reflection (8, -, 4) Thrown 1+, Launches +2, Guns +3 Energy Reflection (chi=attack, 6, -, -) 2+ success on Wits Grab Power Flip (4, 13, 1) KD (does without actually touching) Athletics Accelerated Jump (6, -, 7) Mirage Leap (+1 Chi, any basic attack and/or jump) Kipup Jump (8, -, 5) |
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| Combos
AJ Forward (5) Mirage Uppercut (6) AJ Fierce (8) Mirage AJ Short (6) Strong (7) Mirage Uppercut (8) AJ Short (6) Rising Uppercut (7) Dancing Crane Kick (8) AJ Short (6) Power Flip (6) Forward Kick (9) Mirage Dashing Punch (5) Dashing Punch (7) Mirage Uppercut (8) Mirage AJ Strong (5) Rising Uppercut (7) Slip Kick (4) Twirling Attack (7) Dancing Crane Kick (8) Twirling Attack (7) to Fist Sweep (6) Block (9) Dancing Crane Kick (8) Dashing Punch (9) Block (9) Mirage Twirling Attack (9) to Fist Sweep (8) Block (9) Chi Breaker Punch (9) |
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| Homeland:
Germany Style: Orochi Wind |
Concept: Heavenly King of Wind
Signature: "Your god has failed you." "Mada mada desu ne." - "Not quite, I'm afraid." "Saa, kami ni inorinasai" - "Pray to God!" "Kuuyara tamenasai." - "Repent while you're still able." |
Quotes:
"Soko desu ka!" "Over there!" "Osoi desu ne." "Too slow." "Ikaga desu." "How do you like this?" Maul & Yamidoukoku: "Shinbatsu desu" "This is penalty by God" "Owakare desu!" "This is farewell!" |
| Str: 7
Dex: 6 Sta: 7 |
Cha: 5
Man: 6 App: 3 |
Per: 5
Int: 5 Wit: 6 |
| Techniques
Punch: 5 Kick: 5 Block: 5 Grab: 5 Athletics: 5 (6) Focus: 5 (8) |
Glory 0
Honor 1 Rank 0 Chi 20 Willpower 10 Health 30 (*) Experience Not Applicable |
Resources 5
Sensei 5 (internal) Flaws: - Merits: - |
| Talents
Alertness: 5 Interrogate: 4 Indimidate: 5 Insight: 3 Streetwise: 4 Subterfuge: 5 |
Skills
Blindfight: 3 Disguise: 3 Drive: 2 Etiquette: 5 Instruction: 2 Leadership: 3 Security: 2 Stealth: 5 Survival: 3 |
Knowledge
Academics: 3 Arena: 4 Computer: 1 Finance: 3 Investigate: 5 Linguistics: 5 Medicine: 1 Mysteries: 5 Style Lore: 3 |
| Maneuvers (Speed, Damage, Move) | ||
| Wind Halo (adds +1 to all Movement - figured into
Athletics)
Cosmic Waking (for sensing Orochi) Ignite Orochi Blood (awaken's blood in an Orochi, Int. + Focus vs. target's Will) Teleport (2 Chi, 9, -, 13) Appear at end of round Hyuuga Teleport (1 Chi, 9, -, 13) Instantaneous Jump (9, -, 6) Accelerated Jump (7, -, 8) Kipup Double-Hit Punch (5, 12x2, 5) Hunches forward and makes two slashes Double-Hit Kick (4, 13x2, 5) Finger Slash "True Eight Maidens of the Lake" (1 Chi, 6, 16, 6) Maul "True Eight Maidens Cruel Implementation" (1 Chi, 1 Will, 5, 16x2, 4) Wanpyuu Mametsu/Tokobuse "Ikaga desu." (1 Chi, 6, 13x3, -) R-1 hex Face Slam "Dark Wind of the Gates" (5, 15, 1) KD (drives thumbs into victim) Yamidoukoku "Gloom Accompany" (2 Will, 1 Chi, 7, 19, 1) Wind Blasts Reppu Ken (1 Chi, 6, 13, -) R-14 Slaughtering Wind (1 Chi, 4, 15, -) R-14 (Aggravated Damage) Yonokaze (1 Chi, 5, 17, -) R-14 (KD) i.e. Improved Fireball Jab 8, 11, 6 Short 7, 12, 6 Strong 6, 13, 6 Forward 6, 14, 5 Fierce 5, 15, 5 |
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| Combos
Teleport (9) Yamidoukoku (9) Hyuuga (9) DH Kick (6) Face Slam (9) Hyuuga (9) Wanpyuu (8) DH Kick (8) Yonokaze (5) Wanpyuu (8) DH Punch (9) Block (10) Slaughtering Wind (8) Reppu Ken (10) Block (10) Maul (9) Face Slam (9) (Change Targets) Yonokaze (5) Hyuuga (11) Yonokaze (9) (Change Targets) Yonokaze (5) Yonokaze (7) Yonokaze (9) (Change Targets) Finger Slash (6) Finger Slash (8) |
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