Wuxia Theme

This section is where I will put material adapted from Chinese superheroic fiction (books, films, and TV series). Warriors often battle with Chi abilities that seem more sorcery than martial arts. Arguably, many maneuvers in Street Fighter could be described as that anyway.

Northern Darkness Style

In ancient times, one of its most famous practitioners was actually a hero. Which goes to show that you can pick your friends, but you can't always pick your martial arts.

Refer to Snake Style Kung Fu, as that is the catch-all for energy-stealing martial arts. Except, replace the two Cobra Maneuvers with Cosmic Waking (1) and Levitating Leap (2)

The "Six Divine Nerve Swords" Style

(Liu Mai Shen Jian in the original Chinese.) Considered a Kung Fu style.
This skill allows you to materialize energy into the shape of a sword blade, channel it through six veins in his hand, and discharge it through the fingers with devastating effect. The energy can take on physical properties and be used to slice through material like an actual sword blade, though often the energy is simply projected in a piercing fashion. Included in this style are also some arts from the Northern Darkness Style, Bei Ming Shen Gong, as well as the evasion techniques of Lin Bo Wei Bu. Many of the acupoints depicted on the original scrolls are the same that one channels energies through in order to practice the Northern Darkness style.

Known as the Phenomenal Swords of the Six Channels by the monks of the Temple of the Celestial Dragon who safeguarded it (though never able to master it). This martial art was last learned in the 11th century by a young prince who may have never truly mastered it. The scrolls were destroyed immediately after he read them in order to protect them from a corrupt monk.

Quote: "I don't know any martial arts."

Schools: None
Members: None
Initial Chi: 5
Initial Will: 2

 Maneuvers (27 Total)

Punch
Fingertip Attack (1)
Knife Hand Strike (2)

Kick
Double-Hit Foot Sweep (1)
Double-Hit Kick (1)
Foot Sweep (1)
Spinning Foot Sweep (1)
Whirlwind Sweep (2)

Block

Double Return (2)
Energy Absorption (2)
Energy Reflection (2)

Grab
Empty Soul Palm (5)
Disengage (4)

Athletics

Evasion (1)
Levitating Leap (2)

Focus
Chi Kung Healing (3)
Psychokinetic Channeling (3)
Regeneration (2)

Cosmic Waking (1)
Ripple Treading Step (1)
Seventh Sense (2)
Single Finger Stance
(3)
  Second Sword Stance
(2)
  Third Sword Stance
(5)
  Fourth Sword Stance
(3)
  Fifth Sword Stance
(4)
  Sixth Sword Stance
(4)
Siphon (5)

Maneuvers

Single Finger Stance
Prerequisites: Fingertip Attack,
Psychokinetic Channeling
Power Points: Six Divine Nerve Swords 3; Any 5 
  Also called the Single Finger of Positivity, the fighter can project his inner force from one finger with devastating effect. It is the basis for the "Shang Yang Sword of the Forefinger," i.e. the first stance and so the two are listed as one and the same.
System: This card is played as you would play Psychokinetic Channeling. The fighter's punch gains a reach in hexes equal to his Focus. This card may be played with any Basic Punch. This attack may be dodged with a Jump as if a projectile.
Cost: 1 Chi 
Speed: Not Modified (as per Basic Punch) 
Damage: +2 (as per Basic Punch) 
Move: -2 (as per Basic Punch) 

Second Sword Stance
Prerequisites: Single Finger Stance, Focus 4
Power Points: Six Divine Nerve Swords 2; Any 4
The fighter can project his inner force from his fingers with devastating effect with the "Shao Shang Sword of the Thumb."
System: As Single Finger Stance. You can now use this with Fingertip Attack, Knife Hand Strike, and any Atemi strike. Your sword projections now have a range of Wits+Focus.
Cost: 1 Chi 
Speed: Not Modified (as per Basic Punch) 
Damage: +2 (as per Basic Punch) 
Move: -2 (as per Basic Punch) 

Third Sword Stance
Prerequisites: Second Sword Stance, Focus 5
Power Points: Six Divine Nerve Swords 5; Any 7
The fighter can project his inner force from his fingers with devastating effect with the "Zhong Chong Sword of the Middle Finger."
System: As Single Finger Stance. 
Cost: 2 Chi 
Speed: -1 (as per Basic Punch) 
Damage: +4 (as per Basic Punch) 
Move: -2 (as per Basic Punch) 

Fourth Sword Stance
Prerequisites: Second Sword Stance, Focus 5
Power Points: Six Divine Nerve Swords 3; Any 5
The fighter can project his inner force from his fingers with devastating effect with the "Guan Chong Sword of the Ring Finger."
System: As Single Finger Stance. You can project your inner force from each hand, striking two different targets with the 1st, 2nd, or 3rd Stance. You dare not hit the same target with both strikes or two targets in the same hex (crossing the streams is bad, you would also suffer all the damage you caused). If your Focus is 6 or more, you may play a different card for each hand though you may only use your Movement during one hand action if you take them at different times.
Cost: +1 Chi 
Speed: -1 Additional 
Damage: Same 
Move: Same 

Fifth Sword Stance
Prerequisites: Third Sword Stance, Focus 5
Power Points: Six Divine Nerve Swords 4; Any 6
  The fighter can project his inner force from his fingers with devastating effect with the "Shao Chong Sword of the Little Finger."
System: As Single Finger Stance. Your attack made with the 1st, 2nd, 3rd, or 4th Stance affects every hex along a straight line between you and your primary target.
Cost: +1 Chi

Sixth Sword Stance
Prerequisites: Fifth Sword Stance, Focus 6
Power Points: Six Divine Nerve Swords 4; Any 6
The fighter can project his inner force from his fingers with devastating effect with the "Shao Ze Sword of the Little Finger on the Left Hand."
System: As Single Finger Stance. The effect of your attack made with the 1st, 2nd, 3rd, or 4th Stance hits every hex in a cone shape, from the forward arc of one hex in front you. Every hex between the lines of those front three sides is attacked, including that hex. Once you have designated the cone effect on the hex map, you may not re-aim this attack even if the targets move out of the way.
Cost: +1 Chi 
Speed: Same
Damage: Same
Move: None 

Levitating Leap
Prerequisites: X-Jump, Athletics 4, Focus 4
Power Points: Northern Darkness, Six Divine Nerve Swords 2; Any 3
  This is the "so-enlightened you seem to be able to fly" ability that is so common in wuxia fiction.
System: Not an Abort. May be played with Jump, X-Jump, or Movement, but may not be combined with an attack.  You add your Focus to your Movement. If you spend a 2nd Chi, you may double that final number. If you perform it two rounds in a row, you need not land if you are Aerial. Out of combat, you may leap for rounds equal to your Focus for the Chi cost of 1 round, or you may run for hours equal to your Focus for the price of 1 round. However, you will take double the difference in bashing damage if your Stamina is lower than your Focus and you exceed your Stamina in rounds or hours, respectively. 
  This power stacks with Light Feet and Balance.
(A similar feat can be performed with Light Feet (but not Balance), although replace Focus with Athletics in determining fatigue.)
Cost: 1 or 2 Chi 
Speed: Same
Damage: None
Move: +Focus

Ripple Treading Step
Prerequisites: Evasion, Focus 4
Power Points: Six Divine Nerve Swords 1; Any 3
  You cause ripples when you move, seeming to move slowly yet moving so fast you leave trailing images of yourself where you have been. This was maneuver was appended at the end of a
Northern Darkness Style scroll, but it was lost and amalgamated into the style of the last known fighter to practice the Six Divine Nerve Swords. It requires a high Focus as it is dangerous to your Chi if performed unskilled.
System: As Evasion; however, roll Dex+Focus. Opponent may roll Perception+Focus to contest (the one attribute or technique not added together with any others).
Cost: 1 Chi 
Speed: +4
Damage: None
Move: +0

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